OVERLIT Privacy Policy

HyuniQ ("we") provides the mobile game OVERLIT (the "Game") and processes personal information as described below.

1. Information we process

The Game has no sign-up and does not ask for your name, phone number or email address. While you play, the following is processed:

Category Items How
Game account Anonymous player ID (a random identifier created by the Game) Created automatically on first launch
Google Play Games link Google Play Games player ID (used only to link your game account) Automatically if you are signed in to Google Play Games on the device, or Settings > Google Play Games > Link
Game data Stars per stage, in-game currency (prisms) and hint tickets, owned characters and blocks, daily check-in record, hint usage, coupons used, items given by us Saved automatically while you play
Purchase records Product ID, purchase time, purchase verification data (a hashed purchase token), store When you make an in-app purchase
Advertising Advertising ID, app set ID, IP address, device information, ad views and clicks Collected by the ad SDK (Google AdMob) when an ad is shown
Error reports Crash and error logs, device model, OS and app version, an installation ID (a random ID created for each installation) Sent automatically when the Game crashes or an error occurs
Support Your email address, your message and, if you provide it, your player ID When you email us
Playground (user maps) Maps you make and publish (layout and map name) and when they were published, your maker number (a 4-digit number made from your player ID), plays, clears and likes per map, the maps you played, cleared, liked or reported and the report reasons, makers you blocked, whether you agreed to the publishing rules When you publish a map, or play, like, report or block someone else's map

Payment details (such as card numbers) are handled by Google Play; we never receive them. The Game does not use or store your Google Play Games nickname or profile picture.

What other players can see: maps you publish in the Playground, their names, your maker number and each map's likes, plays and clears. Your player ID and other information are not shown. Please don't put personal details such as a name, phone number or address in a map name. Maps you make but don't publish stay on your device and are not sent to our server.

2. Why we process it

3. How long we keep it

4. Service providers and international transfers

Recipient Country Data Purpose
Unity Technologies (Unity Gaming Services) United States and other countries where Unity's cloud servers are located Anonymous player ID, Google Play Games player ID (if linked), game data, purchase records Storing your game account and data, server processing
Unity Technologies (Unity Diagnostics) United States and other countries where Unity's cloud servers are located Error reports (section 1) Analyzing crashes and errors
Google LLC (Google Play billing) United States Purchase information Processing in-app purchases
Google LLC (Google Play Games) United States Google Play Games sign-in information Sign-in and linking your game account
Google LLC (Google AdMob) United States Advertising ID, app set ID, IP address, device information, ad interactions Serving and measuring ads, fraud prevention
Google LLC (Google Apps Script, Gmail) United States For a map with 5 reports: share code, map name, maker number, first 8 characters of the player ID, report counts by reason Sending us a report alert email

Data is sent over the network while you use the Game. If you do not want this, stop using the Game and request deletion (section 7).

5. Ads and your advertising ID

6. Sharing

We do not share your personal information with third parties other than the service providers in section 4, unless required by law.

7. Your rights and data deletion

8. Security

All communication is encrypted (TLS). Currency and purchase records can only be changed by our server, and purchases are credited only after the store's signature is verified. Only operator accounts registered on the server can give items, and every grant is logged. Access is limited to the business owner, and admin accounts use 2-step verification.

9. Children

The Game is intended for users aged 13 and over. We do not knowingly collect personal information from children under 14 (the age of consent in Korea). If we learn that we have, we delete it without delay. Parents or guardians can request deletion as described in section 7.

10. Contact

Privacy officer: Jeonghyun Kim (김정현), hyuniqlab@gmail.com

11. Changes

This policy is effective from November 16, 2026 (Playground added). The previous version applied from October 6, 2026 to November 15, 2026. We will post any changes on this page at least 7 days before they take effect.